The performative playfulness of storytelling
Video games are commonly considered a new form of art. But what can theatre and computer gaming learn from each other? Both fields find their origins in the basic human need to play. Theatre has evolved into an art form where the actors are in charge, whereas in games the audience or participant play the central part. As the quality of games continues to develop, in both design and storytelling, the performing arts are using more and more digital tools that involve the audience as a player. This session is an introduction on the connection between the two fields, and will examine how both reflect human behaviour and are in constant search for the performative quality of playfulness.